00:00
00:00
TachyonicSugarglider

13 Game Reviews

5 w/ Responses

Really interesting

That's some cool concept, indeed, though it could have been longer... as someone may have said before, since I suppose it's a pretty simple game to do, you could improve it or just make it longer with (maybe?) multiple endings and an "undo" button if some action leads to a bad ending (but then, again, it would be too easy)...
The concept of an evolving object may be old, but you created a very simple and "aseptic" interface that focuses the attention just on the main object (or maybe you've just been lazy ;D )
I'm not giving it a 10 because it's not THAT good, but I usually write reviews when I think the entry needs some real feedback other than "Woot, I love it!!!1!one" and stuff like that and also because I see a lot of potential in it... So take it as a positive nod :)
Hope this actually helped...

And lastly @NverseMpossiblpRadox
That's one of the two endings, the bad one, as the author wrote you can actually lose ;)

Brilliant

This is simply awesome, how anybody can modify and create stuff... Thers are some great ideas on the locked worlds, I've tried some of them and I must admit that Jungle Fury is very well done but it's just omfg insane! I'm sure people are having a lot of fun :)

nice game indeed

pros:
-simple yet pleasent graphics
-original and funny idea
-easy gameplay
-long health bar with auto-healing
-fitting music
-achievements

cons:
-maybe a bit repetitive

for me it's a 9/10 5/5 :)

I'm a freak!

Cool game, and I actually managed to read the yellow aliens description, but I'll keep the secret, don't worry ;)

SirRealism responds:

XD SamothGnir ruined our secret XD

not bad, but...

good points:
when you find an item it's automatically looted;
when you die you can restart from the same level instead of restarting right from the first one;
pausing the game with the menu window allows you to heal/equip with new items without worrying about monsters;
pretty cool fighting sistem.

bad points: potions cost too much for their healing power;
equipments' improvement doesn't follow monsters power/health incremention;
power ups are nothing great, in my opinion;
there are no saving points.

all in all i think that's a good game, i appreciated all the work you put in it, maybe you could make a new version with some improvements.

hatu responds:

Thanks. I was hoping people getting better with controlling the flail would outweigh the fact that the enemies get harder.

The powerups could use alot of work, but I just wanted something that goes with the flail mechanics.
Saving is something I'll look into.

Simply awesome

This is way the best defense game i've ever played, but it could have been even better if you had put a boss every now and then, like zombies bigger than the base... plus, there could have been more expensive weapons, like a rocket launcher for 15,000 exp or something and more powerups, like even more increased walking speed or faster reload... I really hope you'll make a sequel, with more weapons, more zombies and more violence, YAY!

very nice!

I got 2150000! (more or less) amazing game, simple concept and graphics, relaxing music, overall very good!

nice

5th place! (for now...). anyway, it's very original and well made, for being your first full game, keep it up :)

squidsquid responds:

Cheers :) WarioMan. Yeah I have made a couple of other flash games but they were very simple so this is my first one of decent complexity.

Nice

65th place! Wohoo! Very funny game, good job :)

perfect score!

Yeah, 1398! i beat it! great work, man!

WarpZone responds:

Hey, glad you liked it, man. :)

Male

You don't wanna know

Somewhere in Italy

Joined on 7/5/07

Level:
60
Exp Points:
51,766 / 100,000
Exp Rank:
138
Vote Power:
10.02 votes
Rank:
Police Officer
Global Rank:
13,459
Blams:
129
Saves:
587
B/P Bonus:
10%
Whistle:
Bronze
Medals:
2,418
Supporter:
1m 1d